Wednesday 15 April 2015

Evaluation Q1;


Evaluation;


Q1: In what way does your media product use, develop or challenge forms and conventions of real media products?


For my magazine i looked at creating a rock magazine. For the magazines style i looked at a more old school rock theme, so taking inspiration from magazines from the 70s/80s era. 

my mag cover 
inspiration from thrasher
magazine 
For my font cover i looked at replicating this style. in the front cover i used very bold contrasting colours. i made my masthead and other fonts on the cover pink over a black and white image. I used a black and white effect on my image as through research i noticed most rock magazines use black and white images as it adds a more edgy, grungy appeal to the magazine cover, i also noticed that this colour scheme worked well with my target audience, as other magazine that appeal to them such as 'Rock', 'Q' magazine use similar colour palette which seems to appeal to the audience. i have however challenged the conventions of many rock magazine covers by adding bright, bold colours on my cover. most rock magazines use a very dull, toned down palette throughout their the cover. In made my magazines masthead pink. This is an extreme contrast to the black and white and it also adds a slightly more fun element to the cover which other rocks don't. the idea for my mast head was inspired by a non music magazine 'thrasher'. what i was inspired about when looking at the magazine was how the masthead contrast the rest of the page. they usually have black and white image with a huge bright, bold masthead stretched over the top of the page like on my magazine. the reason i decided to take influence from this magazine was because 'thrasher' magazine is highly influenced by 60's and 70s pop culture even in the newest issues they publish. this fits in really well with my theme as in my own magazine i wanted to take the same approach.

When looking at other rock magazines i also noticed that the majority of them have there main cover image overlaping the masthead. this is done to put the the main focus on the models in order to give the reader an insite into what the magazine contents are. i also decided to do this with my own magazine cover.









3D effect on contents page


3D effect from clash mag 
For my contents page i decided to keep with the traditional conventions of magazine contents pages with images, features, captions etc. and like other magazines i set up the layout of my contents page to suit my magazine style. so keeping a similar colour scheme, similar fonts. for the page i wanted to have quite a technicolor theme. this idea came from looking at 'clash' magazine. the 3D effect give the image a very bold, striking look which i thought would work well in my contents pages main image. 

 In my double page spread i mostly kept with the typical conventions of magazine DPS's. with images related to the article, consistent colour scheme, slightly generic layout. bold fonts (titles, Logos). For in my DPS i stuck with a slightly more indie rock theme with the colour scheme of the page in order to appeal to my target audience. i also kept a similar colour scheme with the rest of my magazine pages. i wanted to also keep the 70s, 80s rock them consistent throughout my magazine, so i added a slight discoloration in the page to give it a more vintage look.   
    





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